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It is currently 4. Sep 2010, 21:05
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Stabby
zmm
Joined: 7. Mar 2008, 09:53 Posts: 443 Location: Zombiehell
Thanks: 228 Thanked: 381 times in 164 posts
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 Re: ZombieHell II discussion
yeh sure, i think i'll have a pretty much working version ready by end of next week.
gonna add some new things like: fire on the ground at spawnpoints at most difficult level.
etc...
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| 18. Jun 2010, 23:05 |
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MoOnLiGht
Member
Joined: 18. Feb 2009, 02:58 Posts: 49 Location: Germany
Thanks: 6 Thanked: 19 times in 10 posts
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 Re: ZombieHell II discussion
 i think we should wait if new css comes final next week or not
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| 19. Jun 2010, 11:51 |
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->ZMM.AD<- | cyx
[ZMM] - Technicians
Joined: 10. Feb 2009, 15:56 Posts: 711 Location: Hamburg
Thanks: 56 Thanked: 184 times in 114 posts
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 Re: ZombieHell II discussion
not new css ^^.. Just new engine for that because they would paste the OB-Engine inside css now. Seems like grafic would be much better in future^^..
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Email: zubaza92@zmmapperz.net
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| 19. Jun 2010, 13:01 |
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MoOnLiGht
Member
Joined: 18. Feb 2009, 02:58 Posts: 49 Location: Germany
Thanks: 6 Thanked: 19 times in 10 posts
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 Re: ZombieHell II discussion
no i own the beta, and its same models are same, textures are same...
only differ is, i got much lower FPS -.-
btw for respawn bots, you can use sourcemod supercommands, there is sm_spawn, instead of est_spawn
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| 21. Jun 2010, 17:09 |
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The following user would like to thank MoOnLiGht for this post: Stabby |
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Stabby
zmm
Joined: 7. Mar 2008, 09:53 Posts: 443 Location: Zombiehell
Thanks: 228 Thanked: 381 times in 164 posts
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 Re: ZombieHell II discussion
thanks didnt know about this sourcemod spawn command, i didnt have time to code any ES this week, so it will be a bit longer before beta is ready.
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| 23. Jun 2010, 15:24 |
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Stabby
zmm
Joined: 7. Mar 2008, 09:53 Posts: 443 Location: Zombiehell
Thanks: 228 Thanked: 381 times in 164 posts
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 Re: ZombieHell II discussion
i am working on this, now that we get a new zmm3 hoster it shudnt be too long,. added stuff like hellfires / fog / smoke / sky etc... gonna do classes and level system soon.
any suggestions are welcome ofc.
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| 30. Jun 2010, 01:15 |
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The following user would like to thank Stabby for this post: Alex |
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MoOnLiGht
Member
Joined: 18. Feb 2009, 02:58 Posts: 49 Location: Germany
Thanks: 6 Thanked: 19 times in 10 posts
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 Re: ZombieHell II discussion
basically working hell mod will be fine, i closed our hell server now -.-
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| 6. Jul 2010, 21:24 |
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