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 ZombieHell II discussion 
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zmm
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Post Re: ZombieHell II discussion
yeh sure, i think i'll have a pretty much working version ready by end of next week.

gonna add some new things like:
fire on the ground at spawnpoints at most difficult level.

etc...

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18. Jun 2010, 23:05
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Post Re: ZombieHell II discussion
hmm
i think we should wait if new css
comes final next week or not


19. Jun 2010, 11:51
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[ZMM] - Technicians
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Post Re: ZombieHell II discussion
not new css ^^..
Just new engine for that because they would paste the OB-Engine inside css now.
Seems like grafic would be much better in future^^..

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19. Jun 2010, 13:01
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Post Re: ZombieHell II discussion
no
i own the beta, and its same
models are same, textures are same...

only differ is, i got much lower FPS -.-

btw for respawn bots, you can use sourcemod supercommands,
there is sm_spawn, instead of est_spawn


21. Jun 2010, 17:09
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Stabby
zmm
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Post Re: ZombieHell II discussion
thanks didnt know about this sourcemod spawn command,
i didnt have time to code any ES this week, so it will be a bit longer before beta is ready.

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23. Jun 2010, 15:24
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zmm
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Post Re: ZombieHell II discussion
i am working on this, now that we get a new zmm3 hoster it shudnt be too long,.
added stuff like hellfires / fog / smoke / sky etc... gonna do classes and level system soon.

any suggestions are welcome ofc.

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30. Jun 2010, 01:15
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Post Re: ZombieHell II discussion
basically working hell mod will be fine,
i closed our hell server now -.-


6. Jul 2010, 21:24
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